So here it is: the long awaited rock-solid project outline! Honestly I've had it for a while now but have been busy checking whether the concept would actually work. The project so far as been a series of ups and downs, sometimes the concept seems solid and other times it slips into non-sensical madness.
But anyways, I've decided to go with the balancing act game. The project concept goes as follows:
"Ever close your eyes while walking to find your sense of balance and perspective is completely thrown off? One of your major sensory inputs has suddenly vanished, and you are left with the feel of the ground beneath your feet and the sounds surrounding you to comprehend balance, and incoming obstacles. Frightening concept to say the least. My project attempts to examine how one would cope in a world without vision, in a safe simulator, as a project for blind awareness."
Originally, the concept was to use a simple white line on the screen to abstractly represent one's sense of perspective and balance. The first iteration of prototyping and testing created this monster:
http://eps.id.au/pandor/test1.swf
Now I know what you're thinking. "That's the most awful coding ever!", and I agree, but for now it's given me a sense of what the game needs: embodiment.
So the second design iteration has produced this as a layout:

So that's about where I'm up to, playing with this design in flash and modifying some sound files to be used in the game.
No comments:
Post a Comment